Blade of Corruption 35 coins
A decent sword-weapon. Attack: 48. Defense: 29 +2. Weight: 64 oz. Level req: 82.
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Boots of Haste 2 coins
+20 speed
+20 speed
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Dark Trinity Mace 45 coins
The best one handed club-weapon in the game. Attack: 51. Defense: 32 -1. Weight: 99 oz. Level req: 120.
The best one handed club-weapon in the game. Attack: 51. Defense: 32 -1. Weight: 99 oz. Level req: 120.
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Demon Armor 15 coins
Demon Armor provide 16 armor.
Demon Armor provide 16 armor.
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Demon Legs 20 coins
Demon Legs provide 9 armor.
Demon Legs provide 9 armor.
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Depth Calcei 40 coins
Argubly the best boots in the game for a knight. Provides 3 armor and 5% protection against physical damage at the cost of -5 speed. It can only be wielded by knights of Level 150 or higher.
Argubly the best boots in the game for a knight. Provides 3 armor and 5% protection against physical damage at the cost of -5 speed. It can only be wielded by knights of Level 150 or higher.
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Depth Galea 25 coins
A replacement for helmet of the deep, provides much more armor and enables underwater exploration by protecting you 100% against drown damage. It can only be wielded by players of Level 150 or higher.
A replacement for helmet of the deep, provides much more armor and enables underwater exploration by protecting you 100% against drown damage. It can only be wielded by players of Level 150 or higher.
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Depth Lorica 45 coins
The best offensive paladin armor in the game, it provides 16 armor, +3 distance fighting and 5% protection against death damage. It can only be wielded by paladins of Level 150 or higher.
The best offensive paladin armor in the game, it provides 16 armor, +3 distance fighting and 5% protection against death damage. It can only be wielded by paladins of Level 150 or higher.
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Depth Ocrea 25 coins
Arm: 8, with 15% protection against mana drain. It can only be wielded by sorcerers and druids.
Arm: 8, with 15% protection against mana drain. It can only be wielded by sorcerers and druids.
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Depth Scutum 20 coins
A decent shield for sorcerers and druids. With 25 def, it has higher defense than spellbooks, and provides +2 magic level. It can only be wielded by sorcerers and druids of Level 120 or higher.
A decent shield for sorcerers and druids. With 25 def, it has higher defense than spellbooks, and provides +2 magic level. It can only be wielded by sorcerers and druids of Level 120 or higher.
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Draken Boots 20 coins
Arm: 3, provides +15 speed. It can only be wielded by knights and paladins of Level 80 or higher.
Arm: 3, provides +15 speed. It can only be wielded by knights and paladins of Level 80 or higher.
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Dwarven Legs 15 coins
Arm: 7, provides 3% protection against physical damage.
Arm: 7, provides 3% protection against physical damage.
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Elite Draken Helmet 30 coins
Arm: 9, provides +1 distance fighting and 3% protection against death damage. It can only be wielded by paladins of Level 100 or higher.
Arm: 9, provides +1 distance fighting and 3% protection against death damage. It can only be wielded by paladins of Level 100 or higher.
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Guardian Boots 25 coins
Arm: 3, provides 2% protection against physical damage, however at the cost of -2% protection against holy damage. It can only be wielded by knights and paladins of Level 70 or higher.
Arm: 3, provides 2% protection against physical damage, however at the cost of -2% protection against holy damage. It can only be wielded by knights and paladins of Level 70 or higher.
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Master Archer's Armor 40 coins
Arm: 15, provides +3 distance fighting. It can only be wielded by paladins of Level 100 or higher.
Arm: 15, provides +3 distance fighting. It can only be wielded by paladins of Level 100 or higher.
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Ornate Chestplate 40 coins
Arm: 16, provides +3 shielding and 8% protection against physical damage. It can only be wielded by knights of Level 200 or higher.
Arm: 16, provides +3 shielding and 8% protection against physical damage. It can only be wielded by knights of Level 200 or higher.
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Ornate Legs 40 coins
Arm: 8, provides 5% protection against physical damage. It can only be wielded by knights of Level 185 or higher.
Arm: 8, provides 5% protection against physical damage. It can only be wielded by knights of Level 185 or higher.
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Ornate Shield 40 coins
Arguably the best shield in the game. Def: 36, and provides 5% protection against physical damage. It can only be wielded by knights of Level 130 or higher.
Arguably the best shield in the game. Def: 36, and provides 5% protection against physical damage. It can only be wielded by knights of Level 130 or higher.
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Royal Draken Mail 30 coins
Arm: 16, provides +3 shielding and 5% protection against physical damage. It can only be wielded by knights of Level 100 or higher.
Arm: 16, provides +3 shielding and 5% protection against physical damage. It can only be wielded by knights of Level 100 or higher.
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Royal Scale Robe 30 coins
Arm: 12, provides +2 magic level and 5% protection against fire damage. It can only be wielded by sorcerers and druids of Level 100 or higher.
Arm: 12, provides +2 magic level and 5% protection against fire damage. It can only be wielded by sorcerers and druids of Level 100 or higher.
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Shield of Corruption 25 coins
A decent choice for a sword-fighter because it gives +3 sword fighting. Defense: 36. Weight: 49 oz. Level req: 80.
A decent choice for a sword-fighter because it gives +3 sword fighting. Defense: 36. Weight: 49 oz. Level req: 80.
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Soft Boots 15 coins
Soft Boots regenerate 2 health per 2 seconds and 5 mana per second.
Soft Boots regenerate 2 health per 2 seconds and 5 mana per second.
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Solar Axe 45 coins
The best one handed axe-weapon in the game. Attack: 52. Defense: 29 +3. Weight: 110 oz. Level req: 130.
The best one handed axe-weapon in the game. Attack: 52. Defense: 29 +3. Weight: 110 oz. Level req: 130.
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Spellbook of Ancient Arcana 25 coins
The best spellbook. Defense: 19. Magic level: +4. protection death +5%. Weight: 25 oz. Level req: 150.
The best spellbook. Defense: 19. Magic level: +4. protection death +5%. Weight: 25 oz. Level req: 150.
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The Epiphany 45 coins
The best one handed sword-weapon in the game. Attack: 50. Defense: 35 +3. Weight: 45 oz. Level req: 140.
The best one handed sword-weapon in the game. Attack: 50. Defense: 35 +3. Weight: 45 oz. Level req: 140.
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Thorn Spitter 25 coins
One of the best crossbows. Attack: +9. Range: 6. Hit% +1. Weight: 126 oz. Level req: 150.
One of the best crossbows. Attack: +9. Range: 6. Hit% +1. Weight: 126 oz. Level req: 150.
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Yalahari Leg Piece 20 coins
Arm: 8, provides +2 distance fighting and 5% protection against death damage. It can only be wielded by paladins of Level 80 or higher.
Arm: 8, provides +2 distance fighting and 5% protection against death damage. It can only be wielded by paladins of Level 80 or higher.
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Yalahari Mask 20 coins
Arm: 5, provides +2 magic level. It can only be wielded by sorcerers and druids of Level 80 or higher.
Arm: 5, provides +2 magic level. It can only be wielded by sorcerers and druids of Level 80 or higher.
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Zaoan Helmet 25 coins
Arm: 9, provides 5% protection against physical damage. It can only be wielded by knights and paladins.
Arm: 9, provides 5% protection against physical damage. It can only be wielded by knights and paladins.
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